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- > Here are some theoretical suggestions about the wallcollision detect
- > and AI. I don't know ho that is doing the wallcollision detect, but I
-
- That would be Laurent. Hopefully, the sources I sent him yesterday will
- mean that we have a first version of that shortly.
-
- > think one smart idea would be to use an pzycological 2d map of the 3d
-
- 'Pzycological'?
-
- > map (ofcourse there might be stairs that puts you in another
- > elevation, but then it=B4s just to have 2d maps of every elevation) and
-
- The 2D map you mention is all there is in a DOOM WAD.
-
-
- By the way, I've created a new list for programming only: bm_prog
- To subscribe, send a message to bm_prog-request@rand.thn.htu.se with
- the word 'subscribe' on the subject line.
-
- --
- Chalmers University | Why are these | e-mail: rand@cd.chalmers.se
- of Technology | .signatures | johan@rand.thn.htu.se
- | so hard to do | WWW/ftp: rand.thn.htu.se
- Gothenburg, Sweden | well? | (MGIFv5, QLem, BAD MOOD)
-
-